*** NOTE: this cvar removed, and replaced with "respawnpoint" command in Defrag 1.91 ***

\df_ndm_RespawnPoint [ DEFAULT: <empty> RANGE: X Y Z (position) ]

Specifies that the closest spawn point to the indicated X Y Z position should be used when a player respawns.  Requires a map restart.

At any time, you may set the var to your current position (see sample binds section).  Once this is done, and a map restart is performed, the closest normal map spawn point will be used repeatedly.

Any time the df_ndm_RespawnPoint var changes, a map restart must be performed.

The df_ndm_RespawnPoint is cleared (set to "") when a new (different) map is loaded.

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Sample Binds
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Use the following bind to set the var or clear the var:

bind MyKey1 "varMath df_ndm_RespawnPoint = $posXYZ" // sets the spawnpoint to the current player position
bind MyKey2 "varMath df_ndm_RespawnPoint = $empty"  // clears the spawn point

To perform a map restart:

bind MyKey3 "map_restart 0"
