\df_demos_HideLocalEntities [ DEFAULT: 0 RANGE: 0 TO N (mask) ] - hides local entities

Add the following values to hide the desired entities:

LE_MARK              1
LE_EXPLOSION         2
LE_SPRITE_EXPLOSION  4
LE_FRAGMENT          8    // gibs and brass
LE_MOVE_SCALE_FADE   16   // water bubbles
LE_FALL_SCALE_FADE   32   // gib blood trails
LE_FADE_RGB          64   // teleporters, railtrails
LE_SCALE_FADE        128  // rocket trails
LE_SCOREPLUM         256  

// team arena - not used
LE_KAMIKAZE          512
LE_INVULIMPACT       1024
LE_INVULJUICED       2048
LE_SHOWREFENTITY     4096

511 = all (1+2+4+8+16+32+64+128+256) (not including team arena items)
