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Special VSTRS List
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Infomation
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Special Vstrs are vstrs that the system understands,
but are not defined as cvars, but instead as vstrs.
Check the documentation for usage information.

Certain special vstrs are defined automatically, and can be used whever StringSubs can be used.  The Special Strings will automatically contain specific information, such as the player's position, the mapname, etc.

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List
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The list of Special Strings are:

viewposX - player view's X world position (same value as posX)
viewposY - player view's Y world position (same value as posY)
viewposZ - player view's Z world position (posZ + viewheight)
viewposXYZ - player view's X Y Z world position

posX - player's X world position
posY - player's Y world position
posZ - player's Z world position
posXYZ - player's X Y Z world position

angX - player's X viewangle
angY - player's Y viewangle
angZ - player's Z viewangle
angXYZ - player's X Y Z viewangle

velX - player's X velocity
velY - player's Y velocity
velZ - player's Z velocity
velXYZ - player's X Y Z velocity

speedXY - player's horizontal speed
speedZ  - player's vertical speed

PreviousPlayerNum     - checks df_mp_TrackPlayerNum, finds previous player number
NextPlayerNum         - checks df_mp_TrackPlayerNum, finds next player number
PreviousTeamPlayerNum - checks df_mp_TrackPlayerNum, finds previous same-team player number
NextTeamPlayerNum     - checks df_mp_TrackPlayerNum, finds next same-team player number

mapname    - current map name
date       - current date in YYYYMMDD format
time       - current time in HHMMSSS format
playername - player's name (colors removed)
cgtime     - clientside timer

chsInfo(#)  - Crosshair Stats information item, as defined by #  // example chsInfo(43)
chsLabel(#) - Crosshair Stats text label, as defined by #        // example chsLabel(122)

saveposname - vstr name to store player pos, angles, and velocity

df_demos_ReplayCameraMode      - sets the replay camera mode
df_demos_ReplayVar_FOV         - sets the replay FOV
df_demos_ReplayTransitionSpeed - sets the replay camera transition speed

