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Meters
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/df_unit [0-2] (default: 0)
	Sets units type for distance and velocity output.
	0 - quake units, units/s
	1 - meters, km/h
	2 - miles, miles/h

/stats (client command)
	Outputs the player stats into the console.
	Stats are reset upon timer start and player respawn.

/df_checkpoints [0-3] (default: 3)
	Selects the checkpoints display mode.
	0 - off
	1 - effective time
	2 - offset time
	3 - relative time

/df_drawCheckpointEvents [0-1] (default: 1)
	Turns on/off the display of the screen-centered checkpoint events.

/df_drawCheckpointStats [0-1] (default: 1)
	Turns on/off the display of the bottom right checkpoints info.

/df_drawBesttime [0-1] (default: 1)
	Displays performed best time for the current map.

/df_drawSpeed [0-2] (default: 1)
	0 - Disabled
	1 - Displays speed meter
	2 - Displays speed meter and uses an older quake-units conversion table (Defrag old-school)

/df_drawJumpmeters [0-7] (default: 3)
	1 - Draw jump height
	2 - Draw jump distance
	4 - Draw only high values

	This is a flags cvar, which means you won't get away with this that easily.
	Option values must be added together to be enabled. The default value "3" enables height and distance meters, while it disables the "high values only" option.
	The jump distance meter is assumed to display some inaccuracy, within a 5 units range.
