\df_mp_InterferenceOff [ DEFAULT: 0 (off) RANGE: 0 TO 7 (bitmask) ] - SERVERSIDE VAR - allows servers to turn player-to-player interference off, as well as missile interference (for non-teammates, or for everyone).

 0 = Normal Q3 Inteference
 1 = Player2Player Interference Off
 2 = Missile Interference Off
 4 = Inteference Off - Enemies Only (teammates still intefere)

This var is a bitmask.  Add the options you want to get the desired inteference settings.

 3 = 1 + 2 = Player2Player And Missile Inteference Off
*5 = 1 + 4 = Player2Player Interference Enemies Only Off (* PARTIALLY IMPLEMENTED)
*7 = 1 + 2 + 4 = Player2Player And Missile Enemies Only Off (* PARTIALLY IMPLEMENTED)

*** NOTE ***
"Player2Player Interference Off" currently only works for everyone (teammates and enemies).
"Player2Player Interference Enemies Only Off" is not currently implemented, and therefore defaults to "Player2Player Inteference Off" for all forms of Player2Player interference.
